computer graphics 9380

Kansas State University

CIS 736 — Computer Graphics

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Part Four of Five on Surface Detail An Introduction to Pixel and Vertex Shaders and a Lab on Shading in Direct3D

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Introduction to the Technique of Ray Tracing

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Fifth Homework for a Course on Computer Graphics

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Exploration of the Use of Textures and OpenGL Shading

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Guide to the Mapping of OpenGL Textures

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Part Four of Four on Viewing An Introduction to Culling and Clipping and a Lab on a Flash Intro

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Preparatory Guide for a Computer Graphics Course

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Guide to the Mathematical Foundations of Computer Graphics

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Lecture Materials from a Computer Graphics Course

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Collection of Lecture Notes for a Computer Graphics Course

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Set of Videos on Boundary Representations and Volume Graphics

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Introduction to the Drawing of Ellipses and Polygons

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Overview of Distributed Real-Time and Radiosity-Real-Time Hybrid Systems

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Fundamentals of Direct3D

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Guide to the Use of Textures and OpenGL Shading

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Introduction to Scene Graphs with Videos from CGA Shorts and Demos

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Part Two of a Study on Ray Tracing Distributed Real-Time and Radiosity-Real-Time Hybrid Systems

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Overview of Vectors, Matrices, and Parametric Equations

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General Set of Lecture Notes on Computer Graphics

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Guide to the Principles of Advanced Computer Graphics

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Presentation on Concepts from a Course on Computer Graphics

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Coordinate Systems and Transformation Matrices

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Guide to the Fundamentals of Computer Graphics

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Introduction to Ray Tracing with a Demonstration from ACM SIGGRAPH and POV-Ray

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