Kansas State University
CIS 736 — Computer Graphics
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Overview of the Principles of Illumination and Shading
Study of Distributed Real-Time and Radiosity-Real-Time Hybrid Systems
Introduction to the Drawing of Circles, Ellipses, and Polygons
Introduction to the Use of Shading in Direct3D
Midpoint Algorithm for Ellipses and Lines
Collection of Lecture Notes from a Course on Computer Graphics
Introduction to the Fields of Virtual and Augmented Reality
Introduction to the Viewing Transformation
Overview of Topics in a Computer Graphics Course
Second Lecture in a Computer Graphics Course
Overview of the Principles of Dynamics and Kinematics
Part One of Three on Animation An Introduction to Basics, Keyframing, and a Sample Exam Review